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Scorched Tanks Game' title='Scorched Tanks Game' />Strategy video game Wikipedia. Strategy video game is a video game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub types, depending on whether the game is turn based or real time, and whether the game focuses on strategy or tactics. DefinitioneditStrategy video games are a genre of video game that emphasize skillful thinking and planning to achieve victory. Specifically, a player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare to varying degrees,2 and feature a combination of tactical and strategic considerations. In addition to combat, these games often challenge the players ability to explore, or manage an economy. Relationship to other genreseditEven though there are many action games that involve strategic thinking, they are seldom classified as strategy games. A strategy game is typically larger in scope, and their main emphasis is on the players ability to outthink their opponent. Strategy games rarely involve a physical challenge, and tend to annoy strategically minded players when they do. Compared to other genres such as action or adventure games where one player takes on many enemies, strategy games usually involve some level of symmetry between sides. Each side generally has access to similar resources and actions, with the strengths and weaknesses of each side being generally balanced. Although strategy games involve strategic, tactical, and sometimes logistical challenges, they are distinct from puzzle games. A strategy game calls for planning around a conflict between players, whereas puzzle games call for planning in isolation. Strategy games are also distinct from construction and management simulations, which include economic challenges without any fighting. These games may incorporate some amount of conflict, but are different from strategy games because they do not emphasize the need for direct action upon an opponent. Although strategy games are similar to role playing video games in that the player must manage units with a variety of numeric attributes, RPGs tend to be about a smaller number of unique characters, while strategy games focus on larger numbers of fairly similar units. Game designeditUnits and conflictedit. Strategy games give players indirect control over many units in a battlefield. Many games, for example Globulation 2, include other challenges such as building construction. Conflict in strategy games takes place between groups or singular combatants, usually called units. Games vary in how many types of units a player can use, but each unit has specific strengths and weaknesses. Units vary in their movement and speed, as well as the amount of health or damage they can withstand. Units may also have different levels of attack strength or range. NFL monitors California fires, ponders moving RaidersChargers game. NFL spokesman says decision to possibly move Sundays ChargersRaiders game in Oakland. Play 3 Player Games on Y8. If 1 or 2 players arent enough try playing 3 player games. Sounds Challenging. Play Three player games. TurboTanks is a dynamic tank game with turbo tanks and bouncing cannonballs. TurboTanks, Turbo Tanks. Dark and Light is an expansive multiplayer fantasythemed sandbox survival game. Players join one of three opposing factions and stake their claim on the land. Strategy video game is a video game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical. Flash Games, play arcade flash games, action flash games, sports flash games, puzzle games, flash games. Although units are typically used for combat, they may also be used for other purposes such as construction, transport and scouting. Fifa 15 Crack V3 3Dm there. Units that cannot move such as fixed turrets are often still treated as units. If a unit is destroyed, the player loses the benefit of that unit. Most strategy games allow players to construct new units in buildings or factories. The player commands their forces by selecting a unit, usually by clicking it with the mouse, and issuing an order from a menu. Program Files Empty Malware here. Keyboard shortcuts become important for advanced players, as speed is often an important factor. Units can typically move, attack, stop, hold a position, although other strategy games offer more complex orders. Units may even have specialized abilities, such as the ability to become invisible to other units, usually balanced with abilities that detect otherwise invisible things. Some strategy games even offer special leader units that provide a bonus to other units. Units may also have the ability to sail or fly over otherwise impassable terrain, or provide transport for other units. Non combat abilities often include the ability to repair or construct other units or buildings. Even in imaginary or fantastic conflicts, strategy games try to reproduce important tactical situations throughout history. Techniques such as flanking, making diversions, or cutting supply lines may become integral parts of managing combat. Terrain becomes an important part of strategy, since units may gain or lose advantages based on the landscape. Some strategy games such as Civilization III and Medieval 2 Total War involve other forms of conflict such as diplomacy and espionage. However, warfare is the most common form of conflict, as game designers have found it difficult to make non violent forms of conflict as appealing. Economy, resources and upgradeseditStrategy games often involve other economic challenges. These can include building construction, population maintenance,3 and resource management. Strategy games frequently make use of a windowed interface to manage these complex challenges. Most strategy games allow players to accumulate resources which can be converted to units, or converted to buildings such as factories that produce more units. The quantity and types of resources vary from game to game. Some games will emphasize resource acquisition by scattering large quantities throughout the map, while other games will put more emphasis on how resources are managed and applied by balancing the availability of resources between players. To a lesser extent, some strategy games give players a fixed quantity of units at the start of the game. Strategy games often allow the player to spend resources on upgrades or research. Some of these upgrades enhance the players entire economy. Other upgrades apply to a unit or class of units, and unlock or enhance certain combat abilities. Sometimes enhancements are enabled by building a structure that enables more advanced structures. Games with a large number of upgrades often feature a technology tree,2 which is a series of advancements that players can research to unlock new units, buildings, and other capabilities. Technology trees are quite large in some games, and 4. X strategy games are known for having the largest. A build order is a linear pattern of production, research, and resource management aimed at achieving a specific and specialized goal. They are analogous to chess openings, in that a player will have a specific order of play in mind, however the amount the build order, the strategy around which the build order is built or even which build order is then used varies on the skill, ability and other factors such as how aggressive or defensive each player is. Map and explorationeditEarly strategy games featured a top down perspective, similar in nature to a board game or paper map. Many later games adopted an isometric perspective. Even with the rise of 3. D graphics and the potential to manipulate the camera, games usually feature some kind of aerial view. Very rarely do strategy games show the world from the perspective from an avatar on the ground.